FreeCell type. 1 deck. No redeal.
Move all cards to the foundations.
FreeCell is played with one deck. All cards are dealt at the start of the game. To compensate for this there are 4 free cells which can hold any - and just one - card.
Piles build down by alternate color, and an empty space can be filled with any card or sequence.
The number of cards you can move as a sequence is restricted by the number of free cells - the number of free cells required is the same as if you would make an equivalent sequence of moves with single cards. (As a shortcut, the computer also considers the number of free piles so that you can move even more cards as one single sequence.)
Game numbers in the range 1 to 32000 are compatible to the ones in the FreeCell FAQ. Visit this page to find out a lot of interesting information about FreeCell its variants.
More than 99.9% of all FreeCell games are solvable.
Back to the index
Back to individual game rules